Mermaid : Lead Artist – Creating a City
Student Project Mermaid : Lead Artist – Creating a City
Mermaid is a final year student project I worked on in a team of 6 people at Supinfogame, including game artists Jean-Baptiste Drouet and Benjamin Guiraud
Prototype developped on Unreal Engine 3 with Oculus Rift support from october 2013 to june 2014
Tasks : Artistic direction, level building and lighting, environment art, character art, workflow creation, assets and map production planning and coordination
[see the screenshots about the architecture, the rocks, the flora and the character art]