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3D Artist Portfolio
Personal Work

Polycount Contest : Throne Room 2015

With Ludwig Dresch we took part in the 2015 Throne Room Polycount contest, and won the 6th place with our King Frog Throne
You can see the results here

Unreal Engine 4

kingfrog01
kingfrog02
kingfrog03

Polycount Contest : Petrol/Blood 2014

With Ludwig Dresch we took part in the 2014 Petrol/Blood Polycount contest, and won the 1st place with our Wartoad
You can see the results here


teamwartoad-beauty-shot-1
teamwartoad-beauty-shot-2
teamwartoad-techshot-01
teamwartoad-techshot-02
teamwartoad-techshot-03
IMG_20092014_181146
IMG_20092014_182826
IMG_20092014_183034
IMG_20092014_191226

ArenaNet Art Test

Art Test for ArenaNet : 7500 tris polycount and 1024 texture maps needed, from a creature concept

Marmoset Toolbag

ArenaNet_ArtTest_Lizard_02

ArenaNet_ArtTest_Lizard_01

Zbrush, 3DSMax
XNormal, Photoshop, nDo2

ArenaNet_ArtTest_Lizard_03

Krysalide Art Test

Art test for Krysalide Studio

Rendu01
Rendu02
Rendu04
Rendu05
Rendu03

Personal Work in Progress Character

Here is a work in progress of a high poly sculpt from an ArenaNet character concept art

Zbrush  and 3DsMax

Norne01


axe01

 

 

Personal Work – Trident Goblin

Goblin04
Goblin02
trident02

Zbrush

Marmoset Toolbag

Zbrush, 3DSMax
XNormalPhotoshop , nDo2
 3954 tris

 2109 tris

 

Personal work – Monolith and Pillars

ZBrush

Marmoset Toolbag

ZBrush, 3DSMax
XNormalnDo2Photoshop

829 tris 


ZBrush 

Marmoset Toolbag

3DS Max, XNormal,  Photoshop, nDo2
751 tris 

Personal Work – Ground and Floor

Zbrush

UDK

 3DSMax, XNormal, Photoshop, nDo2

 

3DS Max, Photoshop, nDo2
Marmoset Toolbag

2D Gallery

Personal work

Photoshop

Waiting for the Summer Rain
the day the world went away
The End